Information from the organisers
In addition to a brief theoretical introduction, the event will focus on practical exercises to develop ideas and familiarise students with apps and applications. The main focus will be on digital language, programming and coding - with MakeyMakey, Scratch or the Dash Robot. However, audiovisual applications such as Comic Life, StopMotion or Book Creator will also be presented and can be tried out.
The aim is to provide you with concrete ideas and methods for using digital media in schools and lessons in a targeted manner.
The workshop is integrated into a course and is open to other students. Registration is therefore required as places are limited.
